Firing Squad Synchronization
Consider a finite but arbitrary number of identical finite state machines (soldiers) arranged in a line.
At time t = 0, each soldier is initialized to the quiescent (idle) state, except for the soldier on the far left (the general). The state of each soldier at each discrete time-step t > 0 is dependent on its state and the state of its two neighbors at time t - 1 (except for the two soldiers at either end, each of whose state depends only on itself and its sole neighbor). In addition, if a soldier and its neighbors are in the quiescent state, then the soldier will remain quiescent at the next time-step. The problem is to define a finite set of states and state transition rules for the soldiers such that all soldiers enter a distinguished state (fire) at the same time and for the very first time.
There are 100 prisoners in solitary cells. There's a central living room with one light bulb; this bulb is initially off. No prisoner can see the light bulb from his or her own cell. Everyday, the warden picks a prisoner equally at random, and that prisoner visits the living room. While there, the prisoner can toggle the bulb if he or she wishes. Also, the prisoner has the option of asserting that all 100 prisoners have been to the living room by now. If this assertion is false, all 100 prisoners are shot. However, if it is indeed true, all prisoners are set free and inducted into MENSA, since the world could always use more smart people. Thus, the assertion should only be made if the prisoner is 100% certain of its validity. The prisoners are allowed to get together one night in the courtyard, to discuss a plan. What plan should they agree on, so that eventually, someone will make a correct assertion?
Find all configurations of 4 points in a plane with only 2 distinct values for distances between pairs of points.
17 Aug 2011
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